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Doom custom sky textures
Doom custom sky textures









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Note that you cannot modify the dimensions of any textures using this method.Ī more thorough approach is to actually add new patches to the PNAMES lump, and use these to create new textures within the TEXTURE1 lump. This method is usually most effective on textures that only use a single patch, as replacing a patch that is used by multiple textures will, in effect, modify all of those textures. Such an approach does not technically add new textures, it merely replaces components of the present ones. This is done by inserting patches into a PWAD that have the same lump name as those found in the main game IWADs. The easiest way to add custom textures is to simply "replace" the original graphics, using a WAD management tool such as SlumpEd, WinTex, or XWE.











Doom custom sky textures